init
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9
materials/sand.tres
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9
materials/sand.tres
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[gd_resource type="ORMSpatialMaterial" load_steps=2 format=2]
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[ext_resource path="res://textures/islandlightmap.png" type="Texture" id=1]
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[resource]
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flags_unshaded = true
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params_diffuse_mode = 1
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params_specular_mode = 4
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albedo_texture = ExtResource( 1 )
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11
materials/water.tres
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11
materials/water.tres
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[gd_resource type="ORMSpatialMaterial" load_steps=2 format=2]
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[ext_resource path="res://textures/water/anim.tres" type="Texture" id=1]
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[resource]
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flags_unshaded = true
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flags_world_triplanar = true
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albedo_texture = ExtResource( 1 )
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uv1_scale = Vector3( 0.063, 0.063, 0.063 )
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uv1_triplanar = true
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uv1_triplanar_sharpness = 1.0
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