init
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47
project.godot
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47
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="ftrscene"
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run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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[audio]
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enable_audio_input=true
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[display]
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window/size/width=720
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window/size/height=576
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window/size/resizable=false
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[physics]
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common/physics_fps=100
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[rendering]
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quality/driver/driver_name="GLES2"
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quality/driver/fallback_to_gles2=true
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threads/thread_model=2
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threads/thread_safe_bvh=true
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quality/directional_shadow/size=2048
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quality/shadow_atlas/size=2048
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quality/shadows/filter_mode=0
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quality/reflections/texture_array_reflections=false
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quality/shading/force_lambert_over_burley=true
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quality/shading/force_blinn_over_ggx=true
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environment/default_environment="res://default_env.tres"
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